Jumpscare Playground #2 - Starting point


It must be the halloween but the starting point for the project has been quite productive. At the moment I have implemented a "I'm being saw by the player" mechanism and a bunch of other mechanics. Started to play with shadows and need to implement a strong event orchestrator. Timing is crucial in horror games.

At the moment and for creating ambience I have added some sfx to the testing room. Check it out at the description!

Boo! ;)

Stay tuned for more updates.

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