Jumpscare Playground #4 - Effects, effects, effects?


We are only a few days away from the starting point and the project is improving. At the begining, the idea was to create a toolset of effects and illusions to work with later on, but I realized about the need of an -let's call it- orchestrator. Sync'ing is an huge part in narrative games, so after the next update I will start to create a system to sync events in a "proper" way.

In the meanwhile, here you are some nice and spooky effects.

Stay tuned!

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